Absolvent*in
Simonas Sutkus
Projekttitel
Space Weaver – Architecture as interactive educational toy.

Projektbeschreibung
Exploration, curiosity and engagement are the core elements of the learning process. However, traditional educational architecture is usually static and lacks pedagogical qualities – it only accommodates the learning process but doesn't get involved. What if architecture becomes more adventurous towards children? What if school architecture could possess fictional qualities like transforming walls, windows moving around the wall, and roofs opening like flowers? What if the school could possess artificial consciousness and appear alive? What if students could physically interact: morph, play with structure? Could this new type of kinetic, intelligent school help to develop the future mentality towards the physical and social environment – more engaging, emphatic, democratic and innovative?
Self-conscious, kinetic architecture for future innovative and engaging learning.
Werksangaben
Physical Model, Representational Video, Digital Presentation, Posters



Info
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